The Common Lisp HyperSpec is a hypertext version of the ANSI Common Lisp standard comprising approximately 15MB of data in 2300 files which contain approximately 105,000 hyperlinks.
(via Wikipedia)
Here is an interesting post about hygiene and its sociological impact on the two Lisp groups of Schemers and Common Lispers.
While the post itself is a troll, the author:
Uses a very accessible analogy.
Quite clearly communicates a number of differences between Scheme and Common Lisp when it comes not only to hygiene but also language […]
Anyone new to Lisp will quickly find that among certain folks there is very much an “us versus them” mentality when it comes to Scheme and Common Lisp.
Is it just human nature that drives the mentality? Is it boredom?
Since Scheme and Common Lisp are both Lisp dialects, in some ways they are very similar; […]
Limp brings Common Lisp to VIM.
Filed in Link
|
Also tagged VI
|
The first event held by the Chicago Lisp User Group will be an Intro to Lisp Workshop. It is
is a half-day workshop to introduce Lisp and its goodness to other programmers. The primary audience is the Chicago Linux User Group but it open to everyone. This is the initial announcement and tentative schedule.
Looks fun, even […]
EuLisp
is a dialect of Lisp and as such owes much to the great body of work that has been done on language design in the name of Lisp over the last thirty years. The distinguishing features of EuLisp are (i) the integration of the classical Lisp type system and the object system into a single […]
Does the convenience that anaphoric macros provide justify breaking hygiene? In that chapter of On Lisp, the author stated that:
This chapter will show that variable capture can also be used constructively. There are some useful macros which couldn’t be written without it.
My evaluation of that claim is that while the former is true, anaphoric […]
RLX is a rogue-like video game engine written in Emacs Lisp that is being ported to Common Lisp.
In addition to the fact that this is a game so it is just plain fun, the author uses emacs as an IDE for creating games using the engine.
What more could you ask for? Read more on […]
R6RS is the new language specification for Scheme. The goal is to provide programming features that folks need for programming “in the large”.
Can it compete with Common Lisp? I don’t think so. I like to think of R6RS as an experiment.
I might be right; I might be wrong.