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	<title>Wisdom and Wonder &#187; Design</title>
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	<link>http://www.wisdomandwonder.com</link>
	<description>Science and Philosophy</description>
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		<title>Implementing an Object-Oriented Programming System in Scheme</title>
		<link>http://www.wisdomandwonder.com/link/3456/implementing-an-object-oriented-programming-system-in-scheme</link>
		<comments>http://www.wisdomandwonder.com/link/3456/implementing-an-object-oriented-programming-system-in-scheme#comments</comments>
		<pubDate>Sun, 28 Jun 2009 02:12:35 +0000</pubDate>
		<dc:creator>Grant</dc:creator>
				<category><![CDATA[Link]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[philosophy]]></category>
		<category><![CDATA[Programming Language]]></category>
		<category><![CDATA[Scheme]]></category>

		<guid isPermaLink="false">http://www.wisdomandwonder.com/?p=3456</guid>
		<description><![CDATA[Here is some entertaining discussion about implementing an OOP system in Scheme. They are discussing this post. Easy, of course, is a loaded term! :)]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.reddit.com/r/programming/comments/8v069/oleg_it_is_actually_rather_easy_to_implement_an/">Here</a> is some entertaining discussion about implementing an OOP system in Scheme.</p>
<p>They are discussing <a href="http://okmij.org/ftp/Scheme/oop-in-fp.txt">this</a> post. </p>
<p>Easy, of course, is a loaded term! :)</p>
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		<title>A Card Stack Handheld UI Approach</title>
		<link>http://www.wisdomandwonder.com/link/3269/a-card-stack-handheld-ui-approach</link>
		<comments>http://www.wisdomandwonder.com/link/3269/a-card-stack-handheld-ui-approach#comments</comments>
		<pubDate>Sun, 07 Jun 2009 01:39:49 +0000</pubDate>
		<dc:creator>Grant</dc:creator>
				<category><![CDATA[Link]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[User Interface]]></category>

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		<description><![CDATA[Here is one example of a handheld UI approach: a stack of cards. They used a slider that seemed to better fit the app, too.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vimeo.com/4971984">Here</a> is one example of a handheld UI approach: a stack of cards.</p>
<p>They used a slider that seemed to better fit the app, too.</p>
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		<title>R6RS can complete with Common Lisp?</title>
		<link>http://www.wisdomandwonder.com/article/98/r6rs-can-complete-with-common-lisp</link>
		<comments>http://www.wisdomandwonder.com/article/98/r6rs-can-complete-with-common-lisp#comments</comments>
		<pubDate>Sat, 19 Apr 2008 21:52:21 +0000</pubDate>
		<dc:creator>Grant</dc:creator>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Lisp]]></category>
		<category><![CDATA[Programming Language]]></category>
		<category><![CDATA[Scheme]]></category>

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		<description><![CDATA[R6RS is the new language specification for Scheme. The goal is to provide programming features that folks need for programming &#8220;in the large&#8221;. Can it compete with Common Lisp? I don&#8217;t think so. I like to think of R6RS as an experiment. I might be right; I might be wrong.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.r6rs.org/">R6RS</a> is the new language specification for Scheme. The goal is to provide programming features that folks need for programming &#8220;in the large&#8221;. </p>
<p>Can it compete with Common Lisp? I don&#8217;t think so. I like to think of R6RS as an experiment.</p>
<p>I might be right; I <a href="http://groups.google.com/group/comp.lang.lisp/msg/3a5cc1353190030b">might be wrong</a>.</p>
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