If you try to pin down Schemers to a particular stereotype, you will fail; they are just too diverse a bunch.
Take Shiro Kawai’s website. He’s got some great resources on that page. Dig in deeper and have a look at his paper Gluing Things Together – Scheme in the Real-time CG Content Production.
The short story is that
Square USA R&D Team had been developing an in-house real-time rendering engine in a project called Dancer, and we adopted Scheme as an embedded scripting language.
Here is how they used it:
- As a File Format
- As a Debugging tool
- For Rapid Prototyping
- For Authoring
There are a lot, and I mean a lot of really interesting bits about how the tackled the problems they were facing.
The best part: you don’t have to be a computer graphics buff to have a heck of a good time reading this paper. Enjoy!