GTK-server is another way to write portable GUIs with your favorite programming language.
The GTK-server is a free, open-source project, which offers a stream-oriented interface to the GTK libraries, enabling access to graphical user interfaces for shellscripts and interpreted programming languages using either GTK 1.x or 2.x.
Have you ever heard of librep?
librep is a dialect of Lisp, designed to be used both as an extension language for applications, and for use as a general programming language. It was originally written to be mostly-compatible with Emacs Lisp, but has subsequently diverged markedly. Its aim is to combine the best features of Scheme and Common Lisp and provide an environment that is comfortable for implementing both small and large scale systems. It tries to be a “pragmatic” programming language.
Have you ever heard of IronScheme?
IronScheme [aims] to be a R6RS compliant Scheme implementation based on the Microsoft DLR.
These aren’t just nebulous goals either, they’ve actually got the interpreter up and running!
With so much development going on around the DLR right now; I’m going to pay extra special attention to when the *next* Lang.NET symposium is going to happen. It looks like a lot of fun!
ANN: IronScheme 1.0 beta 1
One of the most tantalizing features that folks hear about Scheme is the eval function. While in reality, when it comes to meta-programming most modern Scheme distributions have evolved other mechanisms to do so, eval is still a big draw. The biggest shock most folks have when it comes to Scheme, though, is that you can only evaluate expressions in the top level environment. If eval holds your interest long enough, for perhaps any number of different different reasons, you will eventually reach the point where you want to do use it to evaluate code that you didn’t write (my inspiration came in the form of the Dolphin Smalltalk tutorial task where you write network chat clients that can send code to each other for execution). Whatever *your* inspiration was, though, you will also reach the point where you realize that you don’t necessarily want arbitrary code to be executed in the environment in which you are running your program; you don’t want folks sending
(exit) for example, that can be pretty irritating. One way to work around this issue to to evaluate your code in a sandbox.
Here are three ways to do it with PLT Scheme: DynamicEvalCustomNamespace, DynamicUntrustedEval, and Sandboxed Evaluation.
Here is a link directly to the Schematics PLT package which provides “a library of useful procedures on namespaces”.
Have you ever heard of TinyScheme?
TinyScheme is a lightweight Scheme interpreter that implements as large a subset of R5RS as was possible without getting very large and complicated. It is meant to be used as an embedded scripting interpreter for other programs.
You may or may have not heard about the programming language Forth, but if you have heard about it, you are very likely to have heard about it from some very happy, passionate Forth developers!
The best advocacy/introduction/tutorial I’ve ever read about Forth is located in the beginning of source code for this Forth interpreter!
After reading this, it is hard not to get excited about the programming language Forth.
References to static and dynamic programming language features often come up on discussion boards; and are often made in an inconsistent if not confusing manner. It seems that dynamic and static refer both to name binding and type checking. I wanted a clarification; the following is my take on what I learned based on reading a TSPL along with Wikipedia articles on Name binding and Type systems.
Name binding refers to the abstraction provided by programming languages by which we associate a “name” in the code with an “object” in the execution environment. In statically bound languages, the binding can not change, so it can be made before the program runs. In dynamically bound languages, the binding can change or in other words is not yet known, so it can not be made before the program is executed.
Type checking refers the process by which the language runtime applies its type rules. In statically typed languages, this process occurs before the program is executed. In dynamically typed languages, this process occurs while the program is executed.
The fun thing to do now, of course, is to determine how name binding and type checking occur in your current language of choice, and then figure why they do so in that manner!